Strict Standards: Non-static method fileio::read_file() should not be called statically in /homepages/15/d246511678/htdocs/gw/project/scripts/sb_fileio.php on line 13

Strict Standards: Non-static method fileio::read_file() should not be called statically in /homepages/15/d246511678/htdocs/gw/project/scripts/sb_fileio.php on line 13

Strict Standards: Non-static method fileio::read_file() should not be called statically in /homepages/15/d246511678/htdocs/gw/project/scripts/sb_fileio.php on line 13

Strict Standards: Non-static method fileio::read_file() should not be called statically in /homepages/15/d246511678/htdocs/gw/project/scripts/sb_fileio.php on line 13

Strict Standards: Non-static method fileio::read_file() should not be called statically in /homepages/15/d246511678/htdocs/gw/project/scripts/sb_fileio.php on line 13

Strict Standards: Non-static method fileio::read_file() should not be called statically in /homepages/15/d246511678/htdocs/gw/project/scripts/sb_fileio.php on line 13

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Strict Standards: Non-static method fileio::read_file() should not be called statically in /homepages/15/d246511678/htdocs/gw/project/scripts/sb_fileio.php on line 13

Strict Standards: Non-static method arrays::explode_key() should not be called statically in /homepages/15/d246511678/htdocs/gw/project/scripts/sb_entry.php on line 254
Project Blog - Reference screenies
Project Blog

Strict Standards: Non-static method fileio::read_file() should not be called statically in /homepages/15/d246511678/htdocs/gw/project/scripts/sb_fileio.php on line 13

Strict Standards: Non-static method arrays::explode_key() should not be called statically in /homepages/15/d246511678/htdocs/gw/project/scripts/sb_entry.php on line 254

Strict Standards: Non-static method fileio::read_file() should not be called statically in /homepages/15/d246511678/htdocs/gw/project/scripts/sb_fileio.php on line 13

Strict Standards: Non-static method fileio::read_file() should not be called statically in /homepages/15/d246511678/htdocs/gw/project/scripts/sb_fileio.php on line 13

Strict Standards: Non-static method fileio::read_file() should not be called statically in /homepages/15/d246511678/htdocs/gw/project/scripts/sb_fileio.php on line 13

Strict Standards: Non-static method fileio::file_listing() should not be called statically in /homepages/15/d246511678/htdocs/gw/project/scripts/sb_fileio.php on line 29

Strict Standards: Non-static method fileio::file_listing() should not be called statically in /homepages/15/d246511678/htdocs/gw/project/scripts/sb_fileio.php on line 29

Strict Standards: Non-static method fileio::read_file() should not be called statically in /homepages/15/d246511678/htdocs/gw/project/scripts/sb_fileio.php on line 13

Strict Standards: Non-static method fileio::write_file() should not be called statically in /homepages/15/d246511678/htdocs/gw/project/scripts/sb_fileio.php on line 17

Strict Standards: Non-static method fileio::make_dir() should not be called statically in /homepages/15/d246511678/htdocs/gw/project/scripts/classes/fileio.php on line 70
Reference screenies 
Sunday, July 6, 2008, 01:46 PM
Now that we have decided which type of Charr we're going to make, we need to get some reference shots.

This mostly involves going ingame at the highest graphics settings you can get and taking screenshots. I had Jonathan help me for this step, he used pacifism and amity to keep the Charr still while I ran around taking pictures.

I ended up with a bunch of decent shots, from which I selected the most useful and generated a composite image. I've attached a reduced version here. You'll note if you look closely that some of the background is unusually white, I went in with texmod ahead of time and blanked out a lot of the hill textures so that it would be easier to see the Charr.



I also used texmod to pull the Charr's skin texture from the game, but it is remarkably low res and rather confusing, with Charr bits all over the place. So I'm likely to end up only using it for a color reference.

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